Check Bend source. Generate a CUDA runtime. Translate it through WebShader and execute recursive functions, closures and data constructors on your GPU.
01 / BEND SOURCE→02 / CUDA RUNTIME→03 / WGSL→04 / GPU RESULTS
Bend source
Generated code
Compile to inspect the generated runtime and checked program.
Inputs
One argument list per GPU invocation. Arguments follow the entry’s declared order.