EVENT HORIZON / LOCAL HARDWARE DIAGNOSTICS

Test the actual GPU path.

These checks compile the game's CUDA kernels on this device, compare a swarm dispatch with the compiler's CPU reference, check dust buffers, and verify that a Three.js sprite moves after compute changes its shared GPU buffer. No results are sent anywhere.

Return to game

Not run on this device.

Press RUN GPU CHECKS. A working WebGPU adapter on localhost or HTTPS is required.